You can find complementary character sheets to use here (basic) and here (plot centric). You can also find a fillable plot and character development booklet (in proto-stages) here. These resources are free to use, but if you wish to enable me to make more you can buy me a Kofi.
Once you have found and developed an idea for your next best-seller it’s about time to think about your cast of characters. Anyone will tell you that characters must be “rounded”, “have personality”, and “seem to breathe”… but people don’t really tell you how to do that.
The character sheets linked above can help you to make a note of the most basic information about your characters; their name, age, role in the plot etc, and the development booklet can help you to get a grasp of what kind of person they are (would they give someone their last bit of chocolate, or not? You know, the big questions).
But how do you get to that stage if you have not first created a well-rounded character?
The process of creating your story world is long and very often tiresome; the amount of blood, sweat, and tears that go into this labour of love are very often staggering. So why should you put all of this work to wast by not allowing it to inform your character creation process?
For the record, I don’t mean that there are people out there who just make a fantasy world and then have their character grow up in Brooklyn.
I mean that if you create a horrible, dystopic world with twisted morals your character will have some horrible and twisted morals too. Their story, their journey, should be slowly coming to see what the reader knows already, or not depending upon what you have in mind for them.
Morals, politics, and personal character do not exist in a vacuum; parents, family, teachers, friends, and colleagues all have an effect on how we develop over time. So do the politics of our time, key events in the world, and our level of education.
In short, if your character was raised by very conservative, very religious, poorly educated people in a very poor, conservative, and poorly educated community it is unlikely that they will become very liberal, very rich, and very educated without undergoing a process of change. It is your job as a writer to explain how this happened.
Taking Stock of the Facts
Think of Scout in To Kill a Mockingbird; she learns from her very educated, fairly liberal (for his day) father, but is still influenced by, and exerts influence on, her friends. For those who have read Go Set A Watchman, you will also remember that as an adult Scout realises that Atticus is not nearly as forward thinking as she had thought.
Scout was informed by her town, her school, and her father, but did have her own moral sensibilities. When she left her small town she changed yet again, and returned to a place that felt strange to her.
This is excellent character creation and development.
Harper Lee did this by ensuring that Scouts family and childhood created her, but the world, the events of her life, and of course Lee’s own feelings, shaped her into something more adult, more well-rounded, and more deserving of our understanding than she might have been had she never developed.
Flaws and Strengths
One trick to creating truly believable characters is not to give them a plethora of strengths and skills, only to sprinkle a bad temper a low mathematical ability onto it in the guise of “flaws”. The trick is to make their flaws a result of their strengths. For example, “loyalty” and “possessiveness” could be two sides of the same coin. As could “emotionally strong” and “callous”.
Think carefully about what the downsides of certain strengths are because everything has its downside.
A Distinct Tone of Voice
Especially important for protagonists is their voice; the way in which they narrate and speak should be recognisable almost instantly. There are those who say that the reader should be able to tell who is speaking before you name the character, but that truly is a feat of incredible skill. Not even the best can do this all the time.
The way the character speaks should be a reflection of everything that has gone into creating them. Consider;
- Their sense of humour
- Their level of education
- If they are speaking their first language
- Who they are speaking to
- What their goal is
Characters, unlike real people, never speak without purpose. They don’t waffle, rabbit-on, or give pointless information unless they have a reason to do so. Those reasons could be;
- A desire to distract
- A need to mislead
- An attempt to communicate something covertly
Don’t get too fancy when it comes to creating a speech pattern for your character; it should sound natural and be consistent throughout the narration. To that end it is often easiest to base the pattern of speech on someone, or on a dialect, that you know fairly well. You can make small tweaks to make it less obvious, but a forced or stilted voice is the surest way to put readers off of a character, especially when the story is narrated in first person.
Mistakes and Motives
Whether your character is the hero or villain you need make sure that they intrigue and infuriate your readers in equal measures.
This is achieved by balancing their mistakes with their motives; make their reasoning for doing whatever they do understandable. Ensure that anyone could see themselves feeling the same way in that position so that, even if they disagree with your characters choices, they at least see where they are coming from. Then balance this empathy inducing method with mistakes and trip ups which are innately tied to their personal flaws.